The Great Gnome Race

The minute that I saw the micro holiday event of “The Great Gnomeregan Run”, I knew that was something that I needed to do. For the most part, I don’t really bother too much with these micro holidays, especially after the first time. This one? This one needed to happen. I imagined the rows of RPers taking this a little too far, but isn’t that part of the fun? I got on my Dark Iron, in hopes to squeeze out a little extra XP to get to 110 for my heritage armor. (So far, 106. Not bad in the short time I’ve dedicated to her.) It granted 20k, which was a bit more than a single Legion quest and I received exploration XP. Not too bad.

I admit that I used my flying mount to cheese my way through it. At some point I joined a group, but they were moving at a turtle speed to the finish. (No seriously, they made everyone mount up on a turtle.) I quickly decided that this went far beyond my RP limit and left to hurry up with this event to see if the XP was worth my time. It may not have been, but it was an interesting break from the grind.

What this micro holiday did accomplish was showing how much detail the design team is capable of adding into anything. The fireworks every time that you cleared a gate. The tables with water for the “runners”. The road blocks and rows of gnomes cheering you on as if this were a serious marathon. It was cute. It was really really cute. (I wish I had time to stream myself completing the event, because it was hilariously fun.) As I described how cute it was to my husband, he said “well, maybe the guy in charge of that team should be leading the WoW Development team.” He’s a reformed WoW player, who gave up after the 1st raid of Legion due to raiding again turning him off of the game. I haven’t actively raided since defeating the Heroic Lich King and received both ICC achievement mounts. Things happened, completely turning me off of the hardcore raiding thing. I nearly quit the game, feeling it was ruined for me. I didn’t. I went back to a core of players that were genuinely fun to be around and who have also been reformed raiders.

He may be right. I love BFA, but I wondered if I could love it more. I love the Allied races, as someone who is a confirmed alt-aholic. I love the island expeditions, but I gave them up for the sake of alts. Because I love alts more. I do the warfronts and the quests because those are also fun, but my character has hit a point where aside from going back to raiding there is nothing really for me to do. I’m exalted with all the new factions. The only quest zone I found fun to level in on the Alliance side was Drustvar. I haven’t played Horde yet, (but I just may level my Nightborne all of the way to despite swearing not to touch 110 alts until flying) so I can’t say whether or not the Horde side had a better story. From what I saw in Beta though, the Horde side had a more cohesive and entertaining story. Though listening to Bwonsamdi every time I die is not something I want to experience again.

I’m not even sure what they could have done to improve the experience. The time-gating is lame, but I get why they do it. Could it be less annoying? Sure. But I’m happy with it since it gives me more time on alts. Maybe give a cooler story line for Stormsong, which was the most annoying zone for me. Maybe they could have also made getting turtle rep more worth it. The Jaina storyline was awesome, and Taelia’s was also pretty interesting. I can’t wait to see where that goes. But Stormsong was meh, at best. It could have been more interesting if it didn’t feel so disjointed. Drustvar was all about the witches. Every quest revolved around the Heartsbane. The story with House Waycrest was interesting and the instance that completed it was also well-designed. Tiragarde Sound was about fighting pirates and Lady Ashvane, as well as Jaina’s and Taelia’s story. But Stormsong? That was all about Tidesages who turned evil. And fighting the Horde. And fighting the Naga. And helping the turtles. It was like they had all of these things that they wanted to do and just tossed them together in Stormsong. It makes sense, in a way. They had to introduce the Queen Azshara story somehow. That was the main storyline of the zone, but I thought that gets lost in every other storyline they tossed in the zone.

With new content coming in the near future, maybe things will turn around. But for now, I still stand loyally by this game that has offered me way too many hours of entertainment.

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