Shadowlands: The True Beta Experience

Now that there’s really not much to talk about in the Overwatch Leage, aside from my MVP choice Fleta winning the award and Washington Justice somehow doing exceptionally well in the playoffs before finally falling to the Philadelphia Fusion, it’s time to look at the Beta Experience for World of Warcraft: Shadowlands.

At first, the experience started off well. The story was great. I’m not sure I liked the story more than some of my other favorite expansions like Legion and Wrath of the Lich King, but the story was far more interesting than what BFA turned out to be. (I admit, I did enjoy the BFA story for a while but eventually was bored of it.) The prequel book was good and a great lead-in to the beta… but there was something missing. Things were pretty easy to get through, and it was interesting coming across some of these characters that we have loved in the past to see where they are now that they are dead.

The Bug That Ended it All. And Led to Another Major issue.

But then, things halted. As you can see, there’s this really cool looking effect on the side of the screen. The problem is… that’s not supposed to be there. That’s the effect you get as you travel through the wormhole to get to Oribos. This is how the whole situation happened, though according to the forums these 2 issues are completely separate:

  • I moved on from Maldraxxus, which is a cool zone for those fans of necromancers in WoW, into Ardenweald. This zone in pictures was gorgeous and the creatures and NPCs that were in this zone looked so stunning. I suppose it helps that this zone had beautiful shades of blue everywhere. It was fun questing, finding mischief with the NPCs… until I go to turn in the quest.
  • There was seemingly everyone on the server who was trying to also unsuccessfully turn in this quest. Tried the usual things and even abandoned the quest. I tried to retrieve said quest, “Tending to Wildseeds”, and the NPC was nowhere to be found. Cool.
  • I hearthed, forgetting that my hearth was back in Bastion. Easy enough… just fly back to Adrenweald and try going back again. Except when I landed, now I’m stuck with this wormhole effect that lags and makes playing impossible.
  • Go to the forums, it’s a common issue. Just do an arena skirmish or instance and it will clear when you get back out. Went into an instance, could barely do anything because of lag caused by said instance, then got out and still had the issue.

The Problem With These Issues

As already mentioned, the wormhole effect makes it so that the game lags horribly and I can’t really do anything. Which I suppose is fine, because apparently I can’t do anything anyways. In Shadowlands, the quests are linear. So when a quest bugs and you can’t do it/turn it in, you’re stuck in the game. You can’t get quests elsewhere. You can’t just move onto another zone. While I enjoy the linear storytelling of this approach, when you have a bug that breaks the game so you can’t complete the quest you are stuck in a loop of nothing. You can’t do anything, except instances. Which, with the wormhole bug, makes that impossible too.

The Concern

The game is supposed to be released next month. This has apparently been an issue since the beginning of September and if it’s still an issue today, then is the game even going to be able to be released on launch day? Or are they just hoping that people won’t level that high until some time (/lulz) and they can just wing it? Is the response to just not make that a quest that requires you to move on?

Please Make This Work

The beta in Shadowlands has been fun. I can’t wait to play it more… maybe another toon won’t stay perma-stuck at 57 because of the same bugs. Maybe not. But I’m actually still really excited that this could be a fun expansion with a great story. I’m hoping later this week, with the kids back at “school”, I can get into streaming it. For now.. please make the game work. I really want to try the covenants.